Nickelodeon Screens Up is a mobile application which blends Augmented Reality with TV, providing a second screen interactive experience as well as offline AR games and other branded content for children
UX Design, App Design, Augmented Reality

As part of the Creative Technology team at The Mill, I helped to create the initial user journey across the different areas of the app, as well as making amendments to the wireframes delivered to the client, following the instructions of the Lead UX Designer.

On the final stage of the project, I collaborated with the development team, testing the app across a very diverse range of devices, documenting bugs and testing scenarios, to ensure the delivery was as seamless as possible.

Designing for Children
There were many considerations to be made within this project due to the target demographic of a young user base combined with a quick turn-around.It was important that this app ran smoothly on lower end devices, taking into consideration that the younger user base typically engage with handed down technologies.

Additionally, the young demographic shaped the entire UX, not just in terms of traditional considerations regarding on-screen elements, but the physical practicalities of small hands on devices of varying size and weight.